How To Set Webglrender Background To Transparent
I'm trying to put objects in front of CSS3DObjects with the THREE.NoBlending hack. But I only see the black plane without the CSS3DObject in the newest revisions (tried r65 and r66
Solution 1:
If you want a transparent background with WebGLRenderer
, you need to set alpha = true
in the WebGLRenderer
constructor. You can then set the clear color.
var renderer = new THREE.WebGLRenderer( { alpha: true } );
renderer.setClearColor( 0x00ff00, 0.5 );
three.js r.66
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